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Game Idea: Extra Space

 Extra Space

Sci-Fi Life Simulator

The player begins by inheriting a massive but abandoned space station in a distant asteroid belt. With really nothing else to their name, they are dropped off at the entrance of this mansion-like space station and left with the only real objective being finding a way to live. The station is in a serious state of disrepair and clutter, but as the player explores the facility and clears away the mess, they will discover valuable resources, useful systems and hidden treasures. They will also discover mysterious hints and messages concerning the former stations crew and mission. New challenges will appear as they make progress and new opportunities as well.

The game will have a casual, relaxed atmosphere allowing the players to progress at their own pace and develop their own strategies. Minimal guidance will be provided instead promoting player creativity and exploration in a low risk environment. Themes of independence and isolation will be explored with an environment emphasizing the impressive vastness of space. Players will eventually discover an abandoned space ship docked to the station which they can repair and use to explore the local galaxy.

Activities:

  • Collecting scrap
  • Growing plants
  • Refurbishing equipment
  • Mining Asteroids
  • Optimizing power systems
  • Building automation robots
  • Exploring alien ruins

I believe that this could be a 3d game with a first-person perspective made in Godot. The graphics could be designed for efficiency with low polygon count and low resolution giving the game a retro feel.

The space station can have computer terminals located throughout acting as the game's menu, objectives, and general means of communication.

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